XPUB+PubReader is the best option to distribute digital contents for free: no need to signup for developer, app store or book store accounts, no submissions, no hassle. Easily distribute your contents for free: you can export your XPUB publication and share it with your friends, customers or collegues via e-mail or using your favorite online file sharing service - like DropBox or Google Drive.No need to build an app to test it on your devices and since PubReader uses the same reader technology that PubCoder uses to build native iOS and Android apps, you can be sure that the result in PubReader will be the same as in your final app Live Preview your projects: PubCoder automatically finds any smartphone or tablet running PubReader on the same Wi-Fi network, and you can send a preview of your work to your mobile device with a click.Why we’re doing this? Why adding a new format and building a new reader? We’re doing this for two reasons: XPUB files can be read on any iOS or Android device using our PubReader app, available for free on App Store and Google Play. It fully supports interactivity and multiple renditions and localizations. PubCoder 3 introduces XPUB, our open format for digital publications. Instead, you can export your project at any time in any format using the export popup at the top-left of your project window: there you can choose your output format, page range and export destination, such as a file, an app on your computer, an app store, your Wi-Fi network, a simulator or a specific device (basing on the chosen format). When creating a new project, you are not forced to choose an output format anymore. Of course you can still create as many different renditions as you like to manage different localizations or layouts, but it’s your choice, not a requirement anymore. So now you can have one single rendition and use it to export your project as an iOS App, an Android App and an EPUB 3, where you previously needed three different workspaces to do this. So we decided to fix this by unlinking the export format from workspaces. iOS or Android, because the workspace was tied to an export format. The downside was that sometimes you were forced to manage many different workspaces even if you didn’t want different versions of your content, only to export for different formats, e.g. This allowed to easily create different versions of your ebook or multi-language applications optimized for both tablets and smartphone. One the of the killer-features that chracterized PubCoder from the first release is the ability to handle multiple versions of your digital contents in one single project file, allowing to include several layouts and localization. The following is a summary of the changes we made. Windows users must have a little more patience, but if you use a Mac, go get it and give us some feedback. We’re still working on it, but we are so excited about this little revolution in our software that we wanted to share it with you earlier. So we decided to release a beta version of PubCoder 3 for Mac today. And we wrapped it all in a new, polished, flat user interface. With PubCoder 3.0, we decided to take a step back and use what we learned in the last 3 years to redesign the software from the ground up: of course we added many new features, but we also took some bold choices that led to drastically change some of the existing features, simplifying and hiding complexity where necessary.
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